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Feasibility Study of a Haptic-Based Catch & Heal Game for Upper Limb Rehabilitation with Motivational Support From a Social Robot

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Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research

Published online on

Abstract

Simulation & Gaming, Ahead of Print.
BackgroundStroke often results in upper limb impairment, requiring repetitive rehabilitation exercises that can be demotivating over time.AimThis study aims to develop and evaluate a rehabilitation system calledCatch & Heal, which combines haptic-based ...