Analysis and Personalization of Gamification Elements Using Machine Learning Based on User Characteristics
Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research
Published online on November 14, 2025
Abstract
Simulation & Gaming, Ahead of Print.
BackgroundGamification is widely used to enhance engagement, motivation, and performance across domains such as education, health, and business. However, one-size-fits-all designs often fail to address the multidimensional nature of user characteristics, ...
BackgroundGamification is widely used to enhance engagement, motivation, and performance across domains such as education, health, and business. However, one-size-fits-all designs often fail to address the multidimensional nature of user characteristics, ...