SilVR: Comparing Diegetic and Non-Diegetic Interfaces in an Immersive VR Simulation for Silviculture Education
Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research
Published online on February 09, 2026
Abstract
Simulation & Gaming, Ahead of Print.
BackgroundSilviculture education requires understanding complex, spatially distributed ecological processes and the long-term effects of forest management decisions. These concepts can be difficult to convey through traditional teaching methods. Virtual ...
BackgroundSilviculture education requires understanding complex, spatially distributed ecological processes and the long-term effects of forest management decisions. These concepts can be difficult to convey through traditional teaching methods. Virtual ...