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Developing VR Training Platform for Recognizing Basketball Tactics: A Qualitative Study from Recreational Basketball Players’ Perspective

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Proceedings of the Human Factors and Ergonomics Society Annual Meeting

Published online on

Abstract

Proceedings of the Human Factors and Ergonomics Society Annual Meeting, Volume 69, Issue 1, Page 1843-1847, September 2025.
This study examined how organized team basketball players learn tactics using Virtual Reality (VR). We interviewed 13 experienced players about learning a pick-and-roll scenario with a VR prototype under varying user perspectives (egocentric vs. ...