“The industry is so rotten”: Regulating video game monetisation and divided gaming cultures in China
Published online on March 30, 2026
Abstract
New Media & Society, Ahead of Print.
This study explores how video game monetisation and regulation are debated in China, and what these discussions reveal about the cultural and ideological boundaries of gaming, through public responses to the proposed national regulation, “Measures for the ...
This study explores how video game monetisation and regulation are debated in China, and what these discussions reveal about the cultural and ideological boundaries of gaming, through public responses to the proposed national regulation, “Measures for the ...